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fix: update_dimension not updating dimensions
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@@ -290,6 +290,8 @@ impl Board {
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/// Updates dimensions of graphical squares
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pub fn update_dimensions(&mut self) {
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self.field_size = self.rect.w / self.board_view.size as f32;
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for field in &mut self.fields {
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let pos: Position = field.pos;
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@@ -333,7 +333,7 @@ impl GameClient {
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};
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if self.board.update_board_rect(self.board_area) {
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self.board.repopulate();
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self.board.update_dimensions();
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}
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}
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}
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