mirror of
https://github.com/szymon-jozef/checkers.git
synced 2026-10-27 19:20:44 +01:00
feat: add game loop
sending and receiving moves from server, client implementation of this in a simple cli
This commit is contained in:
@@ -3,9 +3,12 @@ use std::{
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io::{self, Write},
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io::{self, Write},
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};
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};
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use checkers::network::{
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use checkers::{
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logic::board::pawn::{CapturePath, MovePath},
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network::{
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client::{Client, ClientData},
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client::{Client, ClientData},
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network_identity::NetworkIdentity,
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network_identity::NetworkIdentity,
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},
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};
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};
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use log::{debug, error, info, warn};
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use log::{debug, error, info, warn};
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use tokio::sync::mpsc;
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use tokio::sync::mpsc;
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@@ -16,11 +19,17 @@ const HELP_COMMAND: &str = "/help";
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const SEND_COMMAND: &str = "/send";
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const SEND_COMMAND: &str = "/send";
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const READY_COMMAND: &str = "/ready";
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const READY_COMMAND: &str = "/ready";
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const CAPTURE_COMMAND: &str = "/capture";
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const MOVE_COMMAND: &str = "/move";
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enum CliCommands {
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enum CliCommands {
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Quit,
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Quit,
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Help,
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Help,
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Send,
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Send,
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Ready,
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Ready,
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Capture,
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Move,
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}
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}
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#[derive(Debug, PartialEq)]
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#[derive(Debug, PartialEq)]
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@@ -41,11 +50,34 @@ impl TryFrom<&str> for CliCommands {
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HELP_COMMAND => Ok(CliCommands::Help),
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HELP_COMMAND => Ok(CliCommands::Help),
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SEND_COMMAND => Ok(CliCommands::Send),
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SEND_COMMAND => Ok(CliCommands::Send),
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READY_COMMAND => Ok(CliCommands::Ready),
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READY_COMMAND => Ok(CliCommands::Ready),
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CAPTURE_COMMAND => Ok(CliCommands::Capture),
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MOVE_COMMAND => Ok(CliCommands::Move),
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_ => Err(UnknownCommandError),
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_ => Err(UnknownCommandError),
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}
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}
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}
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}
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}
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}
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struct ClientContext {
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pub identity: Option<NetworkIdentity>,
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pub is_my_turn: bool,
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pub available_captures: Option<Vec<CapturePath>>,
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pub available_moves: Option<Vec<MovePath>>,
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}
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impl Default for ClientContext {
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fn default() -> Self {
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Self {
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identity: None,
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is_my_turn: false,
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available_captures: None,
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available_moves: None,
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}
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}
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}
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#[tokio::main]
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#[tokio::main]
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async fn main() -> Result<(), Box<dyn std::error::Error>> {
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async fn main() -> Result<(), Box<dyn std::error::Error>> {
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env_logger::init();
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env_logger::init();
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@@ -62,8 +94,7 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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let (stdin_sender, mut stdin_receiver) = mpsc::channel(1024);
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let (stdin_sender, mut stdin_receiver) = mpsc::channel(1024);
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let mut indentity: Option<NetworkIdentity> = None;
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let mut context: ClientContext = ClientContext::default();
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let mut is_my_turn: bool = false;
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tokio::task::spawn_blocking(move || {
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tokio::task::spawn_blocking(move || {
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let stdin = std::io::stdin();
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let stdin = std::io::stdin();
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@@ -84,9 +115,12 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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│\t {} - show this message
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│\t {} - show this message
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│\t {} - message the server you're ready
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│\t {} - message the server you're ready
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│\t {} - send text message to the server
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│\t {} - send text message to the server
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│
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│\t {} <index>- choose a capture path from the list
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│\t {} <index> <index>- choose move from the list. First number is pawn you want to move and second is position it should take
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└───────────────────────────────────────
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└───────────────────────────────────────
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",
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",
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QUIT_COMMAND, HELP_COMMAND, READY_COMMAND, SEND_COMMAND,
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QUIT_COMMAND, HELP_COMMAND, READY_COMMAND, SEND_COMMAND, CAPTURE_COMMAND, MOVE_COMMAND
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);
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);
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info!("───────Type /help for help───────");
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info!("───────Type /help for help───────");
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@@ -101,17 +135,17 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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"Got new identity: {}",
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"Got new identity: {}",
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identity
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identity
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);
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);
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indentity = Some(identity);
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context.identity = Some(identity);
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}
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}
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Some(ClientData::BoardView(view)) => {
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Some(ClientData::BoardView(view)) => {
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info!("New board state:\n{}", view.to_string(&indentity.as_ref().unwrap().id));
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info!("New board state:\n{}", view.to_string(&context.identity.as_ref().unwrap().id));
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}
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}
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Some(ClientData::CurrentTurn(current_turn)) => {
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Some(ClientData::CurrentTurn(current_turn)) => {
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is_my_turn = current_turn == indentity.as_ref().expect("Server sent us new current turn without telling us who we are!").id;
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context.is_my_turn = current_turn == context.identity.as_ref().expect("Server sent us new current turn without telling us who we are!").id;
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if is_my_turn {
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if context.is_my_turn {
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info!("It's our turn!");
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info!("It's our turn!");
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} else {
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} else {
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info!("It's the turn of our enemy!");
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info!("It's the turn of our enemy!");
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@@ -120,12 +154,14 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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Some(ClientData::AvailableCaptures(capture_paths)) => {
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Some(ClientData::AvailableCaptures(capture_paths)) => {
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info!("Available captures paths: {:?}", capture_paths);
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info!("Available captures paths: {:?}", capture_paths);
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todo!()
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context.available_moves = None;
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context.available_captures = Some(capture_paths);
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}
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}
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Some(ClientData::AvailableMoves(move_paths)) => {
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Some(ClientData::AvailableMoves(move_paths)) => {
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info!("Available moves: {:?}", move_paths);
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info!("Available moves: {:?}", move_paths);
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todo!();
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context.available_moves = Some(move_paths);
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context.available_captures = None;
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},
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},
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Some(ClientData::TextMessage {sender, content}) => {
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Some(ClientData::TextMessage {sender, content}) => {
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@@ -150,8 +186,6 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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if !buffer.is_empty() {
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if !buffer.is_empty() {
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let words: Vec<&str> = buffer.split_whitespace().collect();
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let words: Vec<&str> = buffer.split_whitespace().collect();
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let cmd = words[0];
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let cmd = words[0];
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let mut args: String = words[1..].join(" ");
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args = args.trim().to_string();
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match CliCommands::try_from(cmd) {
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match CliCommands::try_from(cmd) {
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Ok(cmd) => match cmd {
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Ok(cmd) => match cmd {
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@@ -166,8 +200,88 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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client.signal_readiness().await;
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client.signal_readiness().await;
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}
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}
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CliCommands::Send => {
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CliCommands::Send => {
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let mut args: String = words[1..].join(" ");
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args = args.trim().to_string();
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client.send_text_message(args).await;
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client.send_text_message(args).await;
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}
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}
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CliCommands::Capture => {
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if words.len() < 2 {
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error!("Too little arguments!");
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continue;
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}
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let arg = words[1];
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match arg.parse::<usize>() {
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Ok(index) => {
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if let Some(captures) = context.available_captures.as_ref() && context.is_my_turn {
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if index >= captures.len() {
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error!("Cannot capture path that doesn't exist!");
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continue;
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}
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if !context.is_my_turn {
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error!("We cannot capture when it's not our turn!");
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}
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client.send_capture(captures[index].clone()).await;
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}
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},
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Err(_) => {
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error!("Invalid input! Use: /capture <index>, where index is the number from capture_path");
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continue;
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}
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}
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},
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CliCommands::Move => {
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if words.len() < 3 {
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error!("Too little arguments provided!");
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continue;
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}
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let arg = words[1];
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let move_arg = words[2];
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match arg.parse::<usize>() {
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Ok(index) => {
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if let Some(moves) = context.available_moves.as_ref() && context.is_my_turn {
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if index >= moves.len() {
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error!("Cannot make a move that doesn't exist!");
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continue;
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}
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if !context.is_my_turn {
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error!("We cannot make a move when it's not our turn!");
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}
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let move_path = moves[index].clone();
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match move_arg.parse::<usize>() {
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Ok(move_index) => {
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if move_index >= move_path.available_steps.len() {
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error!("Second index out of range!");
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continue;
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}
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client.send_move(move_path.from, move_path.available_steps[move_index]).await;
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},
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Err(_) => {
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error!("Invalid second index. Use: /move <index> <index>, where first index is the pawn you want to move and second index is position you want it to take");
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continue;
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}
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}
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}
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},
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Err(_) => {
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error!("Invalid input! Use: /move <index> <index>, where first index is the pawn you want to move and second index is position you want it to take");
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continue;
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}
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}
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},
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},
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},
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Err(e) => error!("{}", e),
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Err(e) => error!("{}", e),
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}
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}
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@@ -237,6 +237,24 @@ impl Client {
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});
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});
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}
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}
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pub async fn send_capture(&mut self, capture: CapturePath) {
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debug!("Requesting sending capture: {:?}", capture);
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if let Some(sender) = &self.commands_sender {
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let _ = sender.send(ClientCommands::SendCapture(capture)).await;
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} else {
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error!("Command sender not set!");
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}
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}
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pub async fn send_move(&mut self, from: Position, to: Position) {
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debug!("Requested sending move from: {} to: {}", from, to);
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if let Some(sender) = &self.commands_sender {
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let _ = sender.send(ClientCommands::SendMove { from, to }).await;
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} else {
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error!("Command sender not set!");
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}
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}
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pub async fn send_text_message(&mut self, content: String) {
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pub async fn send_text_message(&mut self, content: String) {
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if let Some(sender) = &self.commands_sender {
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if let Some(sender) = &self.commands_sender {
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let _ = sender.send(ClientCommands::SendText(content)).await;
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let _ = sender.send(ClientCommands::SendText(content)).await;
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