fix: formatting again

This commit is contained in:
2026-09-05 15:53:11 +02:00
parent f580adf743
commit f6f1957231
3 changed files with 41 additions and 40 deletions

View File

@@ -72,7 +72,6 @@ struct ClientContext {
pub available_moves: Option<Vec<MovePath>>, pub available_moves: Option<Vec<MovePath>>,
} }
async fn run_bot() { async fn run_bot() {
let bot = Bot::new(BotDificulty::Easy).await; let bot = Bot::new(BotDificulty::Easy).await;
bot.game_loop().await; bot.game_loop().await;
@@ -96,10 +95,9 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
loop { loop {
let mut buffer = String::new(); let mut buffer = String::new();
if stdin.read_line(&mut buffer).is_ok() if stdin.read_line(&mut buffer).is_ok() && stdin_sender.blocking_send(buffer).is_err() {
&& stdin_sender.blocking_send(buffer).is_err() { break;
break; }
}
} }
}); });

View File

@@ -280,31 +280,32 @@ impl Board {
if let Some(target) = target_option if let Some(target) = target_option
&& self.can_capture(current_pos, target, player, captured_enemies, pawn) && self.can_capture(current_pos, target, player, captured_enemies, pawn)
&& let Some(path_after_capture) = target.checked_add(direction) { && let Some(path_after_capture) = target.checked_add(direction)
debug!( {
"Found possible capture: {} -> {}", debug!(
current_pos, path_after_capture "Found possible capture: {} -> {}",
); current_pos, path_after_capture
);
found_any_capture = true; found_any_capture = true;
let mut new_path = current_path.clone(); let mut new_path = current_path.clone();
new_path.push(path_after_capture); new_path.push(path_after_capture);
let mut new_enemies = captured_enemies.clone(); let mut new_enemies = captured_enemies.clone();
new_enemies.push(target); new_enemies.push(target);
self.find_captures( self.find_captures(
start_pos, start_pos,
path_after_capture, path_after_capture,
&mut new_path, &mut new_path,
&new_enemies, &new_enemies,
available_directions, available_directions,
player, player,
all_paths, all_paths,
pawn, pawn,
); );
} }
} }
if !found_any_capture && !current_path.is_empty() && !captured_enemies.is_empty() { if !found_any_capture && !current_path.is_empty() && !captured_enemies.is_empty() {

View File

@@ -187,16 +187,17 @@ impl Board {
if let Some(field) = &self.get_clicked_field() if let Some(field) = &self.get_clicked_field()
&& let Some(available_moves) = &self.available_moves && let Some(available_moves) = &self.available_moves
&& available_moves.iter().any(|available_move| { && available_moves.iter().any(|available_move| {
available_move.from == from available_move.from == from
&& available_move.available_steps.contains(&field.pos) && available_move.available_steps.contains(&field.pos)
}) { })
self.choosen_move = Some(MovePath { {
from, self.choosen_move = Some(MovePath {
available_steps: vec![field.pos], from,
}); available_steps: vec![field.pos],
self.state = BoardState::View; });
} self.state = BoardState::View;
}
} }
BoardState::ChooseCapture(from) => { BoardState::ChooseCapture(from) => {
@@ -235,10 +236,11 @@ impl Board {
} else { } else {
false false
} }
}) { })
self.current_capture_path.push(*clicked_field); {
self.current_deepness += 1; self.current_capture_path.push(*clicked_field);
} self.current_deepness += 1;
}
if current_highlight.is_empty() { if current_highlight.is_empty() {
debug!("Capture path complete!"); debug!("Capture path complete!");