fix: formatting again

This commit is contained in:
2026-09-05 15:53:11 +02:00
parent f580adf743
commit f6f1957231
3 changed files with 41 additions and 40 deletions

View File

@@ -72,7 +72,6 @@ struct ClientContext {
pub available_moves: Option<Vec<MovePath>>,
}
async fn run_bot() {
let bot = Bot::new(BotDificulty::Easy).await;
bot.game_loop().await;
@@ -96,10 +95,9 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
loop {
let mut buffer = String::new();
if stdin.read_line(&mut buffer).is_ok()
&& stdin_sender.blocking_send(buffer).is_err() {
break;
}
if stdin.read_line(&mut buffer).is_ok() && stdin_sender.blocking_send(buffer).is_err() {
break;
}
}
});

View File

@@ -280,31 +280,32 @@ impl Board {
if let Some(target) = target_option
&& self.can_capture(current_pos, target, player, captured_enemies, pawn)
&& let Some(path_after_capture) = target.checked_add(direction) {
debug!(
"Found possible capture: {} -> {}",
current_pos, path_after_capture
);
&& let Some(path_after_capture) = target.checked_add(direction)
{
debug!(
"Found possible capture: {} -> {}",
current_pos, path_after_capture
);
found_any_capture = true;
found_any_capture = true;
let mut new_path = current_path.clone();
new_path.push(path_after_capture);
let mut new_path = current_path.clone();
new_path.push(path_after_capture);
let mut new_enemies = captured_enemies.clone();
new_enemies.push(target);
let mut new_enemies = captured_enemies.clone();
new_enemies.push(target);
self.find_captures(
start_pos,
path_after_capture,
&mut new_path,
&new_enemies,
available_directions,
player,
all_paths,
pawn,
);
}
self.find_captures(
start_pos,
path_after_capture,
&mut new_path,
&new_enemies,
available_directions,
player,
all_paths,
pawn,
);
}
}
if !found_any_capture && !current_path.is_empty() && !captured_enemies.is_empty() {

View File

@@ -187,16 +187,17 @@ impl Board {
if let Some(field) = &self.get_clicked_field()
&& let Some(available_moves) = &self.available_moves
&& available_moves.iter().any(|available_move| {
available_move.from == from
&& available_move.available_steps.contains(&field.pos)
}) {
self.choosen_move = Some(MovePath {
from,
available_steps: vec![field.pos],
});
self.state = BoardState::View;
}
&& available_moves.iter().any(|available_move| {
available_move.from == from
&& available_move.available_steps.contains(&field.pos)
})
{
self.choosen_move = Some(MovePath {
from,
available_steps: vec![field.pos],
});
self.state = BoardState::View;
}
}
BoardState::ChooseCapture(from) => {
@@ -235,10 +236,11 @@ impl Board {
} else {
false
}
}) {
self.current_capture_path.push(*clicked_field);
self.current_deepness += 1;
}
})
{
self.current_capture_path.push(*clicked_field);
self.current_deepness += 1;
}
if current_highlight.is_empty() {
debug!("Capture path complete!");