Files
checkers/src/bin/client.rs

178 lines
5.5 KiB
Rust

use std::{
fmt::Display,
io::{self, Write},
};
use checkers::network::{
client::{Client, ClientData},
network_identity::NetworkIdentity,
};
use log::{debug, error, info, warn};
use tokio::sync::mpsc;
use uuid::Uuid;
const QUIT_COMMAND: &str = "/quit";
const HELP_COMMAND: &str = "/help";
const SEND_COMMAND: &str = "/send";
const READY_COMMAND: &str = "/ready";
enum CliCommands {
Quit,
Help,
Send,
Ready,
}
#[derive(Debug, PartialEq)]
struct UnknownCommandError;
impl Display for UnknownCommandError {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
write!(f, "Unknown command!")
}
}
impl TryFrom<&str> for CliCommands {
type Error = UnknownCommandError;
fn try_from(value: &str) -> Result<Self, Self::Error> {
match value {
QUIT_COMMAND => Ok(CliCommands::Quit),
HELP_COMMAND => Ok(CliCommands::Help),
SEND_COMMAND => Ok(CliCommands::Send),
READY_COMMAND => Ok(CliCommands::Ready),
_ => Err(UnknownCommandError),
}
}
}
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
env_logger::init();
let Some(mut client) = Client::new().await else {
println!("Not worky, ending");
return Ok(());
};
let (client_sender, mut client_receiver) = mpsc::channel(1024);
client.set_update_sender(client_sender);
client.update();
let (stdin_sender, mut stdin_receiver) = mpsc::channel(1024);
let mut indentity: Option<NetworkIdentity> = None;
let mut is_my_turn: bool = false;
tokio::task::spawn_blocking(move || {
let stdin = std::io::stdin();
loop {
let mut buffer = String::new();
if stdin.read_line(&mut buffer).is_ok() {
if stdin_sender.blocking_send(buffer).is_err() {
break;
}
}
}
});
let help_msg: String = format!(
"\n┌────Help────────────────────────────
│\t {} - quit
│\t {} - show this message
│\t {} - message the server you're ready
│\t {} - send text message to the server
└───────────────────────────────────────
",
QUIT_COMMAND, HELP_COMMAND, READY_COMMAND, SEND_COMMAND,
);
info!("───────Type /help for help───────");
loop {
tokio::select! {
msg = client_receiver.recv() => {
match msg {
Some(ClientData::GameStart {
identity,
}) => {
info!(
"Got new identity: {}",
identity
);
indentity = Some(identity);
}
Some(ClientData::BoardView(view)) => {
info!("New board state:\n{}", view.to_string(&indentity.as_ref().unwrap().id));
}
Some(ClientData::CurrentTurn(current_turn)) => {
is_my_turn = current_turn == indentity.as_ref().expect("Server sent us new current turn without telling us who we are!").id;
if is_my_turn {
info!("It's our turn!");
} else {
info!("It's the turn of our enemy!");
}
}
Some(ClientData::AvailableCaptures(capture_paths)) => {
todo!()
}
Some(ClientData::AvailableMoves(move_paths)) => todo!(),
Some(ClientData::TextMessage(content)) => {
info!("Got message from the server: {}", content);
}
Some(ClientData::GameEnd(game_result)) => {
info!("Game has ended with the result: {:?}", game_result);
}
None => {
warn!("Connection broken! Stopping");
break Ok(());
}
}
}
buffer_opt = stdin_receiver.recv() => {
if let Some(mut buffer) = buffer_opt {
buffer.pop(); // remove \n
if !buffer.is_empty() {
let words: Vec<&str> = buffer.split_whitespace().collect();
let cmd = words[0];
let mut args: String = words[1..].join(" ");
args = args.trim().to_string();
match CliCommands::try_from(cmd) {
Ok(cmd) => match cmd {
CliCommands::Quit => {
info!("Bye bye");
std::process::exit(0);
}
CliCommands::Help => {
info!("{}", help_msg);
}
CliCommands::Ready => {
client.signal_readiness().await;
}
CliCommands::Send => {
client.send_text_message(args).await;
}
},
Err(e) => error!("{}", e),
}
}
print!("> ");
io::stdout().flush()?;
}
}
}
}
}