Tests status

Game of checkers online

Currently WIP

Architecture

Game logic

Game logic is handled through board and game-master structs. It's self-contained

Network

This project has network server and client written with tokio.

Example clients

In src/bin/client.rs there is an example client in cli. It works for now, but in the end there will be also a gui client. Anyone can write their own clients, due to the way it's written, tho.

Thoughts

Server is self-contained, so frontend can be written in:

  • ratatui?
  • raylib bindings for rust
  • egui
  • macroquad
  • cli lol (already kinda happening)
Description
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Readme 768 KiB
Languages
Rust 98%
Nix 2%