mirror of
https://github.com/szymon-jozef/checkers.git
synced 2026-10-27 19:20:44 +01:00
309 lines
12 KiB
Rust
309 lines
12 KiB
Rust
use std::{
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fmt::Display,
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io::{self, Write},
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};
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use checkers::{
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logic::board::pawn::{CapturePath, MovePath},
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network::{client::Client, message::ServerMessage, network_identity::NetworkIdentity},
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super_advanced_ai::{Bot, BotDificulty},
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};
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use log::{error, warn};
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use tokio::sync::mpsc;
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const QUIT_COMMAND: &str = "/quit";
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const HELP_COMMAND: &str = "/help";
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const SEND_COMMAND: &str = "/send";
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const READY_COMMAND: &str = "/ready";
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const UNREADY_COMMAND: &str = "/unready";
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const SINGLEPLAYER_COMMAND: &str = "/single";
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const CAPTURE_COMMAND: &str = "/capture";
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const MOVE_COMMAND: &str = "/move";
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enum CliCommands {
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Quit,
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Help,
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Send,
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Ready,
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Unready,
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Single,
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Capture,
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Move,
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}
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#[derive(Debug, PartialEq)]
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struct UnknownCommandError;
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impl Display for UnknownCommandError {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "Unknown command!")
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}
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}
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impl TryFrom<&str> for CliCommands {
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type Error = UnknownCommandError;
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fn try_from(value: &str) -> Result<Self, Self::Error> {
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match value {
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QUIT_COMMAND => Ok(CliCommands::Quit),
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HELP_COMMAND => Ok(CliCommands::Help),
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SEND_COMMAND => Ok(CliCommands::Send),
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READY_COMMAND => Ok(CliCommands::Ready),
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UNREADY_COMMAND => Ok(CliCommands::Unready),
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SINGLEPLAYER_COMMAND => Ok(CliCommands::Single),
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CAPTURE_COMMAND => Ok(CliCommands::Capture),
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MOVE_COMMAND => Ok(CliCommands::Move),
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_ => Err(UnknownCommandError),
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}
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}
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}
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#[derive(Default)]
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struct ClientContext {
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pub identity: Option<NetworkIdentity>,
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pub is_my_turn: bool,
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pub available_captures: Option<Vec<CapturePath>>,
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pub available_moves: Option<Vec<MovePath>>,
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}
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async fn run_bot() {
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let bot = Bot::new(BotDificulty::Easy).await;
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bot.game_loop().await;
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}
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#[tokio::main]
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async fn main() -> Result<(), Box<dyn std::error::Error>> {
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env_logger::init();
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let Some(mut client) = Client::new(None).await else {
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println!("Not worky, ending");
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return Ok(());
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};
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let (stdin_sender, mut stdin_receiver) = mpsc::channel(1024);
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let mut context: ClientContext = ClientContext::default();
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tokio::task::spawn_blocking(move || {
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let stdin = std::io::stdin();
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loop {
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let mut buffer = String::new();
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if stdin.read_line(&mut buffer).is_ok()
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&& stdin_sender.blocking_send(buffer).is_err() {
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break;
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}
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}
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});
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let mut client_receiver = client
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.get_update_receiver()
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.expect("Could not get update receiver from the network client");
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let help_msg: String = format!(
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"\n┌────Help────────────────────────────
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│\t {} - quit
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│\t {} - show this message
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│\t {} - message the server you're ready
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│\t {} - revoke readiness
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│\t {} - send text message to the server
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│\t {} - play alone
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│
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│\t {} <index>- choose a capture path from the list
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│\t {} <index> <index>- choose move from the list. First number is pawn you want to move and second is position it should take
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└───────────────────────────────────────
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",
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QUIT_COMMAND, HELP_COMMAND, READY_COMMAND, UNREADY_COMMAND, SEND_COMMAND, SINGLEPLAYER_COMMAND , CAPTURE_COMMAND, MOVE_COMMAND
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);
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println!("───────Type /help for help───────");
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loop {
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tokio::select! {
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msg = client_receiver.recv() => {
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match msg {
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Some(ServerMessage::GameStart {
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identity,
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}) => {
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println!(
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"Got new identity: {}",
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identity
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);
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context.identity = Some(identity);
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}
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Some(ServerMessage::BroadcastBoardState{board}) => {
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println!("New board state:\n{}", board.to_string(&context.identity.as_ref().unwrap().id));
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}
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Some(ServerMessage::BroadcastCurrentTurn{active_player}) => {
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context.is_my_turn = active_player == context.identity.as_ref().expect("Server sent us new current turn without telling us who we are!").id;
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if context.is_my_turn {
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println!("It's our turn!");
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} else {
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println!("It's the turn of our enemy!");
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}
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}
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Some(ServerMessage::AvailableCaptures{captures}) => {
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println!("Available captures paths: {:?}", captures);
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context.available_moves = None;
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context.available_captures = Some(captures);
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}
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Some(ServerMessage::AvailableMoves{moves}) => {
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println!("Available moves: {:?}", moves);
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context.available_moves = Some(moves);
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context.available_captures = None;
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},
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Some(ServerMessage::BroadCastTextMessage {sender, content}) => {
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println!("[{}] - {}", sender, content);
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}
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Some(ServerMessage::GameEnd{result}) => {
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println!("Game has ended with the result: {:?}", result);
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}
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Some(_) => {
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error!("This shouldn't happen");
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} // ignore messages already handled by the network client
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None => {
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warn!("Connection broken! Stopping");
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break Ok(());
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}
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}
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}
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buffer_opt = stdin_receiver.recv() => {
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if let Some(mut buffer) = buffer_opt {
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buffer.pop(); // remove \n
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if !buffer.is_empty() {
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let words: Vec<&str> = buffer.split_whitespace().collect();
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let cmd = words[0];
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match CliCommands::try_from(cmd) {
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Ok(cmd) => match cmd {
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CliCommands::Quit => {
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println!("Bye bye");
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std::process::exit(0);
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}
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CliCommands::Help => {
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println!("{}", help_msg);
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}
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CliCommands::Ready => {
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client.signal_readiness().await;
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}
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CliCommands::Unready => {
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client.revoke_readiness().await;
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}
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CliCommands::Single => {
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println!("Tried connecting bot to the server! Make sure to be /ready");
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tokio::spawn(run_bot());
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}
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CliCommands::Send => {
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let mut args: String = words[1..].join(" ");
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args = args.trim().to_string();
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client.send_text_message(args).await;
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}
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CliCommands::Capture => {
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if words.len() < 2 {
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error!("Too little arguments!");
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continue;
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}
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let arg = words[1];
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match arg.parse::<usize>() {
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Ok(index) => {
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if let Some(captures) = context.available_captures.as_ref() && context.is_my_turn {
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if index >= captures.len() {
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error!("Cannot capture path that doesn't exist!");
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continue;
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}
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if !context.is_my_turn {
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error!("We cannot capture when it's not our turn!");
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}
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client.send_capture(captures[index].clone()).await;
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}
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},
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Err(_) => {
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error!("Invalid input! Use: /capture <index>, where index is the number from capture_path");
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continue;
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}
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}
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},
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CliCommands::Move => {
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if words.len() < 3 {
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error!("Too little arguments provided!");
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continue;
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}
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let arg = words[1];
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let move_arg = words[2];
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match arg.parse::<usize>() {
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Ok(index) => {
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if let Some(moves) = context.available_moves.as_ref() && context.is_my_turn {
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if index >= moves.len() {
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error!("Cannot make a move that doesn't exist!");
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continue;
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}
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if !context.is_my_turn {
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error!("We cannot make a move when it's not our turn!");
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}
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let move_path = moves[index].clone();
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match move_arg.parse::<usize>() {
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Ok(move_index) => {
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if move_index >= move_path.available_steps.len() {
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error!("Second index out of range!");
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continue;
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}
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client.send_move(move_path.from, move_path.available_steps[move_index]).await;
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},
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Err(_) => {
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error!("Invalid second index. Use: /move <index> <index>, where first index is the pawn you want to move and second index is position you want it to take");
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continue;
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}
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}
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}
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},
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Err(_) => {
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error!("Invalid input! Use: /move <index> <index>, where first index is the pawn you want to move and second index is position you want it to take");
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continue;
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}
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}
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},
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},
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Err(e) => error!("{}", e),
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}
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}
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print!("> ");
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io::stdout().flush()?;
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}
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}
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}
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}
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}
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