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f580adf743
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fix: clippy
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2026-09-05 15:50:52 +02:00 |
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a280d525b1
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feat: add revoking readiness
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2026-08-22 14:48:52 +02:00 |
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f2829efd6c
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refactor: move update function of the network client to the constructor
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2026-08-19 11:29:47 +02:00 |
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bd97584adb
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feat: implement single player for cli client
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2026-08-19 10:13:43 +02:00 |
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8eb5fbccf1
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refactor: refactor unnecessary code from the network client
I have no idea why I complicated it so much yesterday, I had a brain
fart or something
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2026-08-18 23:24:31 +02:00 |
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ea7407e39f
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refactor: remove uneed imports
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2026-08-18 17:32:43 +02:00 |
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e2a37d8a91
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feat: add game loop
sending and receiving moves from server, client
implementation of this in a simple cli
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2026-08-17 23:23:45 +02:00 |
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bb2599a3ca
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feat: add sending and receiving moves and captures
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2026-08-17 21:47:03 +02:00 |
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9b86e95701
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feat: add routing text messages
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2026-08-17 19:53:15 +02:00 |
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8ee7242726
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fix: remove double sending board state
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2026-08-17 19:44:09 +02:00 |
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a8a6e11350
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feat: add broadcasting current turn and board view
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2026-08-17 19:39:46 +02:00 |
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1be6ece665
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feat: make cli client take stdin async
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2026-08-17 18:38:30 +02:00 |
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ed6fc3583a
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feat: add displaying board_view as string
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2026-08-17 17:57:28 +02:00 |
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10a874da32
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feat: add communication between newtwork client update loop and local client
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2026-08-17 17:25:37 +02:00 |
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d4fc5dff2e
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feat: add network identity
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2026-08-16 21:33:36 +02:00 |
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e36ff7b048
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feat: add prompt to cli client
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2026-08-16 20:49:42 +02:00 |
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302c506485
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fix: cli client crashing on no input
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2026-08-16 20:16:34 +02:00 |
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bef5368aec
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feat: add args parsing to cli client
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2026-08-16 20:13:18 +02:00 |
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44051b0ed8
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feat: add server state and signaling readiness
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2026-08-16 18:26:37 +02:00 |
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71105d9783
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fix: dont freak out when client loses connection
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2026-08-16 17:53:42 +02:00 |
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59884919a6
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fix: dont busy wait when server is not available
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2026-08-16 16:16:43 +02:00 |
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3fb10c7c69
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feat: add sending text messages
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2026-08-16 16:13:27 +02:00 |
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febb0adc43
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feat: add client::{start, update}
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2026-08-16 15:46:01 +02:00 |
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