mirror of
https://github.com/szymon-jozef/checkers.git
synced 2026-10-27 19:20:44 +01:00
chore: add is_movable
This commit is contained in:
@@ -1,4 +1,9 @@
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use crate::logic::{field::Field, pawn::Pawn, player::Player, utils::Position};
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use crate::logic::{
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field::Field,
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pawn::{Pawn, PawnState},
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player::Player,
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utils::{DeltaPosition, Position},
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};
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use std::ops::{Index, IndexMut};
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use log::{debug, info, warn};
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@@ -14,8 +19,12 @@ impl Board {
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let size = size.unwrap_or(8);
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info!("Creating new board of size: {}", size);
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player1.end_row = size - 1;
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player2.end_row = 0;
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player1.end_row = Some(size - 1);
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player1.vertical_direction = Some(crate::logic::utils::DeltaPosition { row: 1, column: 0 });
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player2.end_row = Some(0);
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player2.vertical_direction =
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Some(crate::logic::utils::DeltaPosition { row: -1, column: 0 });
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let p1_ref: &Player = &*player1;
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let p2_ref: &Player = &*player2;
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@@ -76,6 +85,55 @@ impl Board {
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player.id == pawn.owner
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}
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fn is_movable(&self, pos: Position, player: &Player) -> bool {
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if !pos.is_in_range(self.size) {
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debug!(
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"Tried checking if pos: {} is movable, but it's out of bounds!",
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pos
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);
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return false;
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}
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let Some(pawn) = &self[pos].pawn else {
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return false;
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};
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let Some(direction) = player.vertical_direction else {
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debug!(
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"Tried checking if player: {} can move his pawn, but their direction is not yet set!",
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player.id
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);
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return false;
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};
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let left_up: DeltaPosition = DeltaPosition { row: 0, column: -1 } + direction;
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let right_up: DeltaPosition = DeltaPosition { row: 0, column: 1 } + direction;
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match pawn.state {
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PawnState::Man => {
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if let Some(left_pos) = pos.checked_add(&left_up)
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&& left_pos.is_in_range(self.size)
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&& self[left_pos].pawn.is_none()
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{
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return true;
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}
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if let Some(right_pos) = pos.checked_add(&right_up)
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&& right_pos.is_in_range(self.size)
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&& self[right_pos].pawn.is_none()
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{
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return true;
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}
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false
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}
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PawnState::Dame => {
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todo!();
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}
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PawnState::Captured => false,
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}
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}
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fn get_player_pawns_positions(&self, player: &Player) -> Vec<Position> {
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self.board
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.iter()
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@@ -104,10 +162,18 @@ impl Board {
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return false;
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}
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let Some(end_row) = player.end_row else {
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warn!(
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"Tried moving pawn of player {}, who wasn't initialized by the board!",
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player.id
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);
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return false;
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};
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// we can safely unwrap, because if there's not pawn function returns false earlier
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let mut mowing_pawn: Pawn = self[from].pawn.take().unwrap();
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if to.row == player.end_row {
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if to.row == end_row {
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mowing_pawn.state = super::pawn::PawnState::Dame;
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}
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@@ -304,4 +370,23 @@ mod tests {
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test_board.get_player_pawns_positions(&p1)
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);
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}
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#[test]
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fn test_is_movable() {
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init_logger();
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let mut p1: Player = Player::new("Morbius".to_string());
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let mut p2: Player = Player::new("Milo".to_string());
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let test_board: Board = Board::new(&mut p1, &mut p2, None);
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assert!(test_board.is_movable(Position { row: 2, column: 1 }, &p1));
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assert!(!test_board.is_movable(
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Position {
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row: 10,
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column: 12
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},
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&p1
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));
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assert!(!test_board.is_movable(Position { row: 0, column: 0 }, &p1));
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}
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}
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@@ -2,11 +2,13 @@ use std::fmt::Display;
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use uuid::Uuid;
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use crate::logic::utils::DeltaPosition;
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pub struct Player {
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pub name: String,
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pub id: Uuid,
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/// Row where players pawns turn into dames
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pub end_row: usize,
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pub vertical_direction: Option<DeltaPosition>,
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pub end_row: Option<usize>,
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}
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impl Player {
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@@ -14,17 +16,28 @@ impl Player {
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Player {
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name,
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id: Uuid::new_v4(),
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end_row: 0,
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end_row: None,
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vertical_direction: None,
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}
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}
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}
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impl Display for Player {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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let end_row_str = match self.end_row {
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Some(row) => row.to_string(),
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None => "None".to_string(),
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};
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let direction_str = match &self.vertical_direction {
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Some(direction) => direction.to_string(),
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None => "None".to_string(),
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};
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write!(
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f,
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"(name: {}, id: {}, end_row: {})",
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self.name, self.id, self.end_row
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"(name: {}, id: {}, end_row: {}, vertical_direction: {})",
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self.name, self.id, end_row_str, direction_str
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)
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}
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}
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@@ -1,4 +1,5 @@
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use core::fmt;
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use std::ops::Add;
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use log::debug;
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@@ -29,14 +30,36 @@ impl Position {
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column: new_column,
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})
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}
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pub fn is_in_range(&self, range: usize) -> bool {
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self.row < range && self.column < range
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}
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}
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/// Vector for moving `Position`
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#[derive(Debug, Copy, Clone)]
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pub struct DeltaPosition {
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pub row: i8,
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pub column: i8,
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}
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impl fmt::Display for DeltaPosition {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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write!(f, "({}, {})", self.row, self.column)
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}
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}
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impl Add for DeltaPosition {
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type Output = DeltaPosition;
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fn add(self, rhs: DeltaPosition) -> Self::Output {
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DeltaPosition {
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row: self.row + rhs.row,
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column: self.column + rhs.column,
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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